Games in English

What We Liked..

Distinctive

gratifying hero synergies

Destructible cover shapes tactics

Punchy comic-book presentation

.. and what we didn't

Balance swings and burst spam

Visual clutter in clustered fights

Monetization clarity still pending

3.5 out of 5
Editorial vote: 7.0

Genre: shooter, MOBA

Setting: sci-fi

Graphics: full 3D

PvP: guild or factions PvP


Marvel Rivals is a fast-paced 6v6 hero shooter from NetEase that mashes Saturday-morning energy with competitive tactics. You pick from an ever-growing Marvel roster—from iconic blasters to bruisers and tricksters—and dive into objective-driven modes where abilities, cooldowns, and positioning matter as much as your aim. The hook isn’t just capes and quips; it’s the game’s signature hero synergies: certain pairs (or teams) can chain skills into spectacular team-up ultimates that change the flow of a fight. One moment your squad is scrapping on a capture point; the next, a duo unleashes a cinematic combo that deletes cover, repositions enemies, or turns a chokepoint into a highlight reel.


Maps pull from familiar Marvel locales—shiny cityscapes, mythic realms, high-tech fortresses—and lean into destructible cover. Blowing holes in barricades creates new sightlines and flanking routes, so rounds evolve as teams terraform the battlefield with their powers. It’s visually loud in a good way: comic-book panel flourishes, bold silhouettes, and effects that sell each hero’s identity without losing legibility (most of the time).


The pacing is aggressive but readable: frontline tanks initiate, blasters and skirmishers clean up, and supports/controllers keep the engine running with heals, shields, snares, and debuff flips. The result is a brawl that rewards coordinated pushes and cleverly timed ultimates over lone-wolf heroics. Expect the usual F2P trimmings—skins, emotes, and likely a battle pass—with balance and unlocks being a living conversation over time.


Caveats? Early builds showed balance volatility (superhero rosters are hard to equalize), occasional readability spikes when six ultimates collide, and onboarding that could do more to teach the synergy ecosystem. But when it clicks—when your team layers buffs, detonates a combo, and turns a map into sculpted rubble—Marvel Rivals delivers that rare “we planned this” rush. If you want a flashy, coordination-first shooter with meaningful teamplay, this might become your new nightly queue.

➔ Main points:

  • Team-up synergies: combine compatible heroes to unleash area-warping, objective-flipping combo abilities.
  • Destructible environments: shred cover, carve flank routes, and force teams to adapt on the fly.
  • 6v6 objective modes: focus on coordinated pushes, rotates, and layered ultimates to win.
  • Role variety: bruisers, blasters, controllers, and supports enable multiple paths to victory.
  • Marvel-flavored maps: iconic locales reimagined with verticality, jump routes, and interactive hazards.
  • Cosmetic progression: skins and seasonal rewards fuel long-term customization without stat inflation.

What We Liked..

Well-made backdrops

The anime fans might appreciate it

No one’s making us play it

.. and what we didn't

Practically nonexistent gameplay

Déjà vu exploding from every pore

Dozens and dozens of clones

3.5 out of 5
Editorial vote: 7.0

Genre: mmorpg

Setting: fantasy

Graphics: animated artworks

PvP: PvE


Taken from a phenomenon popular in the Land of the Rising Sun, SAO's Legend is a free-to-play MMORPG browser game, with no need to download the game client.

The game allows us to choose from one of four classes, composed of classical archetypes which we have become accustomed to, then we dive immediately into the game world without too many narrative frills narrative to slow us down.

What is immediately apparent it is that the development team has opted to offer users a smoother and faster experience, which wastes no time and mainly focuses on expedited progression through the game maps rather than on exploring and deepening the plot.

It’s an experience only suited to more casual players looking for something uncomplicated and can fit in perfectly with the often restricted hours often available to this user group.

➔ Main points:

  • Sword Art Online becomes a free browser game.
  • Fluid and fast playing style.
  • Four playable classes.
  • Inspired and evocative backdrops implemented.

What We Liked..

Interesting free to play alternative to official Pokemon games

Fresh concept and ideas

Large amount of players and servers

.. and what we didn't

Takes some time before gameplay becomes fun

Risk of getting shut down

Imbalanced PvP

3.5 out of 5
Editorial vote: 7.0

Genre: mmorpg, casual

Setting: fantasy, anime

Graphics: animated artworks

PvP: guild or factions matches or duels PvE PvP


Pokemon Mega is an unofficial Pokemon RPG adventure game that is inspired by the classic series from Nintendo's legendary franchise. The gamplay includes familiar systems from the originals, but adds plenty of good ideas like open world PvP, a gear system and more to make it different from the paid games.

Pokemon Mega also functions like a proper browser MMO with world chat, guild functionality and PvP tournaments. The graphics and art style are for the most part authentic, but the game changes quite a few things about the Pokemon such as altering base types and attacks. For a free to play game with a cash shop, the game can be fun but it takes a while to overcome to autonomy of the early game levels.

➔ Main points:

  • Unofficial Pokemon adventure game that is inspired by classics
  • Free to play with optional cash shop buffs and boosts
  • Full roster of Pokemon across generations
  • Plenty of gameplay features like tournaments, dungeons and open world PvP
  • You won't have full control until level 26 and above

What We Liked..

Fantastic class skill system

Free to play with no content paywall

Decent graphics and optimization

.. and what we didn't

Few server locations

Relies of unfavorable gear progression system

3.5 out of 5
Editorial vote: 7.0

Genre: mmorpg, war

Setting: fantasy

Graphics: full 3D

PvP: guild or factions matches or duels PvE PvP


Guardians of Ember is a fantasy isometric action MMORPG that features six MMO classes and four races to play as. For a free to play game, the PvE and PvP content on offer is decent. The game's best feature is its class combat mechanics, that lets players change skills depending on what weapon is equipped in addition to an in-depth skill tree system that encourages multiple builds. This keeps gameplay refreshing until the late game. While animations are good, other artistic assets are mediocre at best. What holds it back is its decision to rely on conventional progression systems like gear enchanting instead of shaking things up. Ultimately, Guardians of Ember is still a fun game to play especially when in groups for dungeons.

➔ Main points:

  • Fantastic class combat skill system that doesn't feel repetitive
  • Variety of content in PvE and PvP that's decent
  • Cash shop for convenience instead of selling gear
  • Runs smoothly with good presentation in some areas
  • Fully free to play including future updates

What We Liked..

Intuitive UI functionality

Healthy playerbase

.. and what we didn't

Difficult for free players

Localization issues

3.5 out of 5
Editorial vote: 7.0

Genre: strategy, war, simulation

Setting: present

Graphics: animated artworks

PvP: all vs all guild or factions PvP


Generals: Art of War is a free to play browser-based strategy game. Set in a modern-day period in which authentic military elementsdoesn't look modern but if that's not your concern, then gameplay will feel very familiar to veterans. New players can ease their way in thanks to a good tutorial, and the community is large enough to support engaging alliances that is a core feature for team-play in larger warfare. The game does have a cash shop and while beneficial, players can opt to play for free and still make progress.

➔ Main points:

  • Free to play modern warfare browser sim
  • Intuitive UI design makes it easy to play
  • Active playerbase to help with group play
  • Heavy reliance on the in-game cash shop

What We Liked..

Faster gunplay than other games that sets it apart

Good amount of weapon customizations including accessories like keychains

Easy join and leave game lobbies to get into the action quicker

.. and what we didn't

Very generic maps and gameplay features

Not new player friendly as newbie lobbies are empty all the time

Only 5 maps since 2016

3.5 out of 5
Editorial vote: 7.0


Watch the trailer:

Genre: shooter

Setting: present

Graphics: full 3D

PvP: all vs all matches or duels PvE


Zula is a full 3D, team-based first person shooter that's been out since 2016, developed by IDC Games. The setting for its matches take place in present modern day era, and players can battle it out on a variety of realistic maps from Turkey to Ukraine, and the battlefield designs are strategic.

The gunplay is incredibly fast-paced and shooting feels excellent as bullet sprays are quick. This means enemy players die quicker, resulting in a hectic and frantic feeling in matches. However, the core gameplay is generic and bland as there are only 5 maps. This is further accentuated by the limited amount of game modes that we've already seen in similar games.

Overall, Zula is a decent free to play first person shooter that delivers fast paced action matches if that's what you crave from your FPS games. It has long haul progression systems for player levels to unlock weapon upgrades, in addition to skins and customization from both in-game and cash store to keep you busy.

➔ Main points:

  • Very fast paced gunplay speed that feels incredibly in matches
  • Good progression and customization options for players committed to the long grind
  • Offers daily missions to diversify daily gameplay offering
  • Zero tolerance on cheating and developers take it seriously

What We Liked..

Large group PvP options

Extensive character customization options

Beautiful graphics

.. and what we didn't

Flawed level system

Disconnected world

Slow progression

3.5 out of 5
Editorial vote: 7.0

Genre: mmorpg

Setting: fantasy, sci-fi

Graphics: full 3D

PvP: all vs all matches or duels PvE PvP


Unlock the mysterious and unknown treasures hidden around the realm of Nexus, in this massively multiplayer, sci-fi fantasy online role-playing game.

Wildstar takes place on planet Nexus, where a powerful race known as the Eldan have disappeared, leaving behind wealth and technology for you to explore - and now it’s completely free.

Wildstar was created by Carbine Studios and went free-to-play on September 29, 2015, removing its required subscription-based feature.
After 8 long months of redevelopment, Carbine is now handing every player a metaphorical key, in which a fictional world filled with action-based combat awaits you.

➔ Main points:

  • Relaunched as a free-to-play online game after a subscription-based start
  • 5 PvP options, including epic 30vs30 fights.
  • A fair and balanced game with no pay-to-win feature
  • Diverse character customization options
  • Choose among 4 different paths (explorer, scientist, soldier, settler) to get path-specific incentives and questing opportunities

What We Liked..

The warframes

Great mix of genres

Outstanding graphics

.. and what we didn't

Mediocre co-op

Predictable missions

3.5 out of 5
Editorial vote: 7.0


Watch the trailer:

Genre: action, shooter

Setting: fantasy, sci-fi

Graphics: full 3D

PvP: PvE


Playing Warframe is as close to being a ninja as many of us will get. Set in a sci-fi universe full of insane alien enemies, you'll have to count on your powerful exo-skeleton to survive.

The gameplay is an interesting mix of classic third person shooter and action, with some undoubtedly enjoyable RPG-like features. You can play co-op with friends or take on one of the many available missions solo.

Graphics are beautiful and due to the game’s proprietary engine, you won’t need a beefy rig to run it. Updates are released regularly so even more fun is to come.

Warframe is a great free-to-play title with a hectic pace and rewarding weapons. It has a plethora of progression options to keep you engaged. Most of all, though, it's a blast to play. Moment to moment gameplay is intense, face paced, and visceral.

➔ Main points:

  • 2013 Cooperative third person shooter (MMOTPS).
  • Incredible, adrenalinic combat both in solo and co-op PvE.
  • Inspired art direction and triple-A quality graphics, with affordable minimum requirements.
  • RPG elements and original (at least for a shooter) progression options.

What We Liked..

Gorgeous hand-painted art

Deep class experimentation

Cozy and satisfying grind loops

.. and what we didn't

Cluttered and dated UI

Performance hiccups and lag

Opaque systems

Steep learning curve

3.5 out of 5
Editorial vote: 7.0

Genre: mmorpg

Setting: anime

Graphics: full 3D

PvP: guild or factions PvE PvP


Tree of Savior is a Korean isometric MMORPG from IMC Games that wears its old-school sensibilities—and its Ragnarok Online heritage—on an embroidered sleeve.
The first thing that hits you is the look: painterly backdrops, chibi-but-detailed character sprites, and particle effects that bloom like magic confetti.
The second thing is the class system. You don’t just pick a role; you stitch one together from multiple class advancements, mixing archetypes (Wizard, Swordsman, Archer, Cleric, Scout) with a smorgasbord of subclasses to create a build that’s either brilliantly synergized… or hilariously cursed. That freedom is the game’s identity: it’s a sandbox for build-tinkerers.

Combat is quick and flashy—an action-oriented click/keyboard/controller affair where positioning, cooldowns, and mob herding matter. The PvE loop leans hard into grinding, with quest hubs, instanced dungeons, raids, challenge modes, and field farming that feels cozy when you’re in the groove. Gear progression, attributes, enchants, and ichors layer on long-term goals, while the soundtrack—light, whimsical, and nostalgic—keeps the mood buoyant.

It’s not all cotton-candy clouds. Tree of Savior has historically struggled with a clunky UI, uneven onboarding, and performance hiccups during busy scenes. Some systems are opaque until you live in them, and the meta can feel like a moving target. Monetization and event cadence have waxed and waned over the years, and the population varies by region and season.

Still, when Tree of Savior clicks, it really clicks. It’s that rare MMO where experimentation is the point, where you load into a sunny field, turn monsters into fireworks, and tweak your build for “just one more” percent. If you crave expressive character building, cozy mob mowing, and throwback vibes with modern sparkle, this quirky canopy of a game is worth climbing.

➔ Main points:

  • Expressive class building: combine multiple advancements to craft synergistic, weird, or wonderfully overpowered builds.
  • Flashy action combat: isometric brawling with big pulls, big AOEs, and crunchy visual feedback.
  • Layered progression systems: attributes, ichors, set effects, and enchants drive long-term goals.
  • Chill grind-friendly zones: open fields, challenge modes, and dungeons feed that “one more run” itch.
  • Co-op focused endgame: raids, bosses, and party synergies reward coordination and smart builds.
  • Nostalgic audiovisual charm: whimsical soundtrack and painterly maps sell the fantasy beautifully.

What We Liked..

Customizing your mechs is lots of fun Fast-paced PvP battles Fast growing community Lots of tournaments and events

.. and what we didn't

Not pretentious graphics

3.4 out of 5
Editorial vote: 6.8

Genre: war, action, shooter, simulation

Setting: fantasy, sci-fi

Graphics: animated artworks

PvP: guild or factions matches or duels PvP


Mech Arena is a fast-paced PvP mech shooter with competitive mayhem for everyone.

Choose from dozens of Weapons and Mechs with special abilities for endless combinations. Fight with friends or compete in a global arena of players, maps, and modes.

Take on the world in the most explosive, fun, and chaotic sport the future has to offer — Mech Arena.