What We Liked..
Great anime style aesthetics
Multiple game servers
Decent amount of match modes
.. and what we didn't
Dated animations
Cash shop sells advantage
Low active player base
Confusing and clunky UI
S4League is a unique looking third person anime style shooter that gives manga fans a platform to express their love for both Neo-Tokyo art syle and shooter games. S4League offers a variety of PvP game modes in addition to PvE Story and challenge modes, but the true superstar are the unorthodox match modes like Chaser and Touchdown, which offers some refreshing objectives that are uncommon in shooters.
From a graphics standpoint, the game is unfortunately dated in several areas, especially with animations and the clunky menu UI. Player populations aren't very high either, and that could be down to the game's age. On a more positive note, for loyal and long term players, there are many things to collect and achieve as progression goes way beyond gear and equipment with the addition of collectible cards, costumes and character avatars. Overall, S4League is a fun and stylish game in small doses if one can overlook its age.
What We Liked..
Variety of dragons
action-based combat
.. and what we didn't
dated graphics
repetitive quests
grindy
What We Liked..
Classic RPG Style
Great PVP fighting mechanics
Armor and weapons still look cool
.. and what we didn't
Dated graphics & low res character models
Heavily P2W PVP
Unbalanced economy
Very low player base
Shaiya holds a place in many people’s hearts as the first MMO they’ve ever played. And as such, people looking back on it today might be viewing it through those dark-tinted nostalgia glasses which may obscure their objectivity when talking about it.
Over 11 years since its’ release, does Shaiya hold up? In a way (Private servers), yes, but for the most part, Shaiya is as dead as an MMO can get. The way it works with old-school MMOs is they either need to have a large enough player base to keep them going, or they need to modernize with the times to draw in newer players.
Shaiya does neither. Few veterans of the game are left, and the changes that the developers have made to the game over the years have only pushed old-school players away even more. There’s nothing on offer here that the new generation of gamers won’t find somewhere else. Somewhere better. The uniqueness of Ultimate Mode, is little more than a novelty feature now, and the P2W aspects of the PVP just kill the game, despite its’ potential. Shaiya still has its’ high points, but the official game is long past its’ prime.
What We Liked..
Available on Steam
Fun and fluid combat
gorgeous art style
solid voice acting
.. and what we didn't
Combat gets repetitive after a while
lack of endgame content
English version has halved exp rates and double energy costs
obnoxious stamina system
too many P2P/P2W elements
server issues and long loading times
Anime MMORPGs are a rare breed. Good ones anyway, and for use anime and MMO fans, that’s a darn shame. So when a good Anime MMORPG comes around, we play it as long as we can and cherish it more than that all-red Pokeball.
SoulWorker is a refreshing entry into the somewhat sparse Anime MMORPG genre. The art style is just plain gorgeous, and the combat is fast and furious, no Vin Diesel required. And most importantly, the game is fun.
While it lasts at least. The game is still young, but in its’ current state, there just isn’t enough to do. Players will have a blast in the initial hours, but once the serious grinding starts, the fun drops off a cliff. The endgame is pretty nonexistent, and what little there is to do, isn’t very enjoyable. Soul Worker is an instanced based, dungeon hack and slash, and it can get very repetitive very quickly. And the alterations that Game Forge made to the game, make the bad aspects of Soul Worker even worse. In its’ current state, it doesn’t have much in the way of lasting power, but it’s a great way to spend a weekend or two with friends.
What We Liked..
Ability to switch between classes at will
10 different classes that are fun to play
Story-driven MMORPG
Action based combat
Unobtrusive cash shop
.. and what we didn't
Typical grind at later levels
Unsubstantial PVE and PVP
Linear story pacing and delivery
Twin Saga is the latest high fantasy setting MMORPG to come out from Asia and offers a promising outlook for the genre by putting the power of choice in the hands of the player. rassembler du matériel ou forger. The game features 10 different classes that players can swap between freely at any time without cost or restriction. Player housing also takes a different approach – the Terracottage is a mobile house that can move like mounts, and is a place where guilds and friends can hang out, gather materials and even craft.
If you enjoyed games like Final Fantasy, Ragnarok and Kingdom Hearts, Twin Saga’s 3D art style and animations will definitely appeal to you as it hovers between anime and cartoon, but the graphics do look a little aged which is surprising.
Overall, Twin Saga is a fairly good MMORPG that contains rich lore and story that is complemented by a fast-paced action combat system that suits the art style. There’s plenty to do in PVE ranging from hidden quests, Astral Adventures and Dungeons, while the competitive players can try their hand at PVP in arenas or battlegrounds. Ultimately, Twin Saga should be credited for its fresh approach but doesn’t do enough to stand out from the MMORPG crowd.
What We Liked..
Fast matchmaking
In-depth level and gear progressions for long term gameplay
Loads of maps and game mode variety for PvE and PvP
Decent balancing
.. and what we didn't
Occasional cheating and hacking
Real money transactions offer very good permanent benefits
Warface is a free to play MMOFPS that's developed by the same studio responsible for popular game franchises such as Far Cry and Crisis. In Warface, the gameplay revolves around the game's four unique classes, which introduces interesting gameplay mechanics including special movement and most importantly team work through dynamic class skills in order to dominate matches.
The game has a plethora of PvE Co-op missions and PvP modes and maps which is great for replayability. This also helps Warface's deep progression systems, as players require experience and currency gains in order to unlock classes, weapons and gear to perform better in matches.
Boosts and permanent weapon unlocks are available in the cash shop which may turn off players, but Warface still offers a ton of fun for casual FPS enthusiasts who enjoys modern day graphics and gameplay in their shooters.
What We Liked..
Easy to understand
many different occupations
Cute graphics
.. and what we didn't
Daily limits
Not very original
Pay to Win
Wartune is developed by R2Games, known for League of Angels.
Graphically, both games seem very much alike in terms of gameplay, but they have their own strengths and weaknesses.
The combat in Wartune is nice and simple with a kind of automatic turn-based system, but not reaching the degree of automation in League of Angels.
Also you get to build your own town.
There are many options for both PvE and PvP,
The game is suitable for people who just want to play a nice casual game, but hardcore players will have to pay a lot of money to enjoy it.
What We Liked..
Original PVP system
Breathtaking graphics
Limitless character creation system
.. and what we didn't
Quests lack variety
Huge download
Showing its age
Aion is a truly massive MMORPG in terms of size as well as scope. This formerly pay-to-play game attempts to reinvent the usual MMORPG experience through its original gameplay which allows the player to explore its world in an interesting new way.
The game offers players a chance to take a side in the conflict between two opposing races, the Asmodians and the Elyos. There is a classic struggle of good (Elyos) over evil (the Asmodians) as the races are in essence angels and devils.
The game earns its place among MMO juggernauts thanks to its great graphics and unique flight system.
What We Liked..
vehicle customization
earn real money currency on the market
engaging combat
.. and what we didn't
heavy grinding
dated graphics
ultimately light on content
Crossout is an online shooter based around vehicular combat in a post-apocalyptic future. One might go as far as to say that it is mad… to the max. Or at least, one day it might be, but for the moment Crossout is a few interesting ideas bundled into a grindy open beta. So naturally, a lot of what the game is and offers is subject change over time. Until then, though, Crossout is all about grinding for weapons and car parts in order to build a better vehicle to allow you to continue grinding for even better weapons and car parts.
What We Liked..
Bright and colorful world
Upbeat music
Fun Sprite companions
.. and what we didn't
The world is too big and you often play by yourself
Repetitive and bland quests
Very low player base
Unbalanced economy
Almost approaching its' tenth birthday, Grand Fantasia is an F2P Anime MMORPG that doesn't reinvent the wheel of the genre but follows the 'If it isn't broke, don't fix it" mentality.
Pleasantly cheerful music, and a game world that is bright and colorful, Grand Fantasia's art style holds up well. What doesn't, is the PVE and PVP content. Quests in Grand Fantasia are painstakingly boring and what's left of the PVE content is little more than level grinding for PVP.
PVP is all but inaccessible to anyone but high-level players, and the P2W game model the game uses makes PVP very unbalanced, as all the top Pkers have spent real-life money to give themselves a huge advantage over the competition and grant themselves powerful end-game gear. PVP is the best part about Grand Fantasia, but unless you spend money, you don't stand a chance.
The game is dead and that makes it hard to recommend. A new server, Siwa was released 5 months ago, and it is already a ghost town. A world full of lively things is now lifeless.