What We Liked..
Gorgeous hand-painted art
Deep class experimentation
Cozy and satisfying grind loops
.. and what we didn't
Cluttered and dated UI
Performance hiccups and lag
Opaque systems
Steep learning curve
Tree of Savior is a Korean isometric MMORPG from IMC Games that wears its old-school sensibilities—and its Ragnarok Online heritage—on an embroidered sleeve.
The first thing that hits you is the look: painterly backdrops, chibi-but-detailed character sprites, and particle effects that bloom like magic confetti.
The second thing is the class system. You don’t just pick a role; you stitch one together from multiple class advancements, mixing archetypes (Wizard, Swordsman, Archer, Cleric, Scout) with a smorgasbord of subclasses to create a build that’s either brilliantly synergized… or hilariously cursed. That freedom is the game’s identity: it’s a sandbox for build-tinkerers.
Combat is quick and flashy—an action-oriented click/keyboard/controller affair where positioning, cooldowns, and mob herding matter. The PvE loop leans hard into grinding, with quest hubs, instanced dungeons, raids, challenge modes, and field farming that feels cozy when you’re in the groove. Gear progression, attributes, enchants, and ichors layer on long-term goals, while the soundtrack—light, whimsical, and nostalgic—keeps the mood buoyant.
It’s not all cotton-candy clouds. Tree of Savior has historically struggled with a clunky UI, uneven onboarding, and performance hiccups during busy scenes. Some systems are opaque until you live in them, and the meta can feel like a moving target. Monetization and event cadence have waxed and waned over the years, and the population varies by region and season.
Still, when Tree of Savior clicks, it really clicks. It’s that rare MMO where experimentation is the point, where you load into a sunny field, turn monsters into fireworks, and tweak your build for “just one more” percent. If you crave expressive character building, cozy mob mowing, and throwback vibes with modern sparkle, this quirky canopy of a game is worth climbing.
What We Liked..
Deep Customization
Nemesis System
Fun Gameplay
.. and what we didn't
Poor Graphics
Confusing HUD
Lots of premium content
Based on famed table top game Champions, Champions Online is a recently free-to-play MMORPG created by City of Heroes developer Cryptic Studios. Champions online is a comic book lover’s ideal virtual world. While it has its issues, mostly related to graphics, playing through Champions is still an enjoyable romp filled with a plethora of well executed ideas. The game creates a rich yet traditional MMO experience, however much of the game’s systems and classes are locked behind a subscription-based paywall.
The combat feels, for the most part, very traditional. It’s a variation of the classic tab targeting system we’ve come to love, and expect from games like World of Warcraft and Star Wars: The Old Republic. What differentiates combat the most is the ability to enter combat with a unique ability called a travel power. Travel powers are pretty much exactly as the sound, superpowers that allow for different methods of travel. There are a plethora of travel powers to choose from, each compliments a certain class type, however you can choose whichever you are most fond of.
What We Liked..
Fantastic class skill system
Free to play with no content paywall
Decent graphics and optimization
.. and what we didn't
Few server locations
Relies of unfavorable gear progression system
Guardians of Ember is a fantasy isometric action MMORPG that features six MMO classes and four races to play as. For a free to play game, the PvE and PvP content on offer is decent. The game's best feature is its class combat mechanics, that lets players change skills depending on what weapon is equipped in addition to an in-depth skill tree system that encourages multiple builds. This keeps gameplay refreshing until the late game. While animations are good, other artistic assets are mediocre at best. What holds it back is its decision to rely on conventional progression systems like gear enchanting instead of shaking things up. Ultimately, Guardians of Ember is still a fun game to play especially when in groups for dungeons.
What We Liked..
Interesting free to play alternative to official Pokemon games
Fresh concept and ideas
Large amount of players and servers
.. and what we didn't
Takes some time before gameplay becomes fun
Risk of getting shut down
Imbalanced PvP
Pokemon Mega is an unofficial Pokemon RPG adventure game that is inspired by the classic series from Nintendo's legendary franchise. The gamplay includes familiar systems from the originals, but adds plenty of good ideas like open world PvP, a gear system and more to make it different from the paid games.
Pokemon Mega also functions like a proper browser MMO with world chat, guild functionality and PvP tournaments. The graphics and art style are for the most part authentic, but the game changes quite a few things about the Pokemon such as altering base types and attacks. For a free to play game with a cash shop, the game can be fun but it takes a while to overcome to autonomy of the early game levels.
What We Liked..
Satisfying ARPG Combat
Dungeons and PVP
Graphics
Player community
.. and what we didn't
Boring quests
Repetitive gameplay
Watch the trailer:
Royal quest is a free to play isometric ARPG MMO that offers a fresh perspective in the genre with its action combat mechanic. The game features a linear quest progression system, but is dull in variety and can often feel repetitive and grindy. End-game is where Royal Quest truly shines, with fun and exciting dungeons and PVP modes that are large in scale.
The graphics are also a positive, with cartoon art styles and color tones that are lighthearted and fun. The game's community is also thriving, with plenty of in-game events and player markets. Overall, Royal Quest is a good action RPG MMO that deserves a shot, especially since it costs absolutely nothing.
What We Liked..
Graphics are very good
Plenty of events from real life artists and influencers
Great building tools for creativity
.. and what we didn't
Low player numbers
Doesn't support VR anymore
Sansar is a free to play virtual universe MMO that allows players to create their own avatars and explore creativity and social activities together. Featuring fully 3D worlds, characters and environments, Sansar is graphically excellent and gameplay involves no combat, instead opting for social interactions. You can manipulate objects to recreate scenes at parties, or get creative and enter its excellent build mode to create your own disco for you and your friends to chill at. The game offers near limitless sandbox social experiences, but suffers from low player count currently.
What We Liked..
Well-made backdrops
The anime fans might appreciate it
No one’s making us play it
.. and what we didn't
Practically nonexistent gameplay
Déjà vu exploding from every pore
Dozens and dozens of clones
Taken from a phenomenon popular in the Land of the Rising Sun, SAO's Legend is a free-to-play MMORPG browser game, with no need to download the game client.
The game allows us to choose from one of four classes, composed of classical archetypes which we have become accustomed to, then we dive immediately into the game world without too many narrative frills narrative to slow us down.
What is immediately apparent it is that the development team has opted to offer users a smoother and faster experience, which wastes no time and mainly focuses on expedited progression through the game maps rather than on exploring and deepening the plot.
It’s an experience only suited to more casual players looking for something uncomplicated and can fit in perfectly with the often restricted hours often available to this user group.
What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse.
What We Liked..
Large group PvP options
Extensive character customization options
Beautiful graphics
.. and what we didn't
Flawed level system
Disconnected world
Slow progression
Unlock the mysterious and unknown treasures hidden around the realm of Nexus, in this massively multiplayer, sci-fi fantasy online role-playing game.
Wildstar takes place on planet Nexus, where a powerful race known as the Eldan have disappeared, leaving behind wealth and technology for you to explore - and now it’s completely free.
Wildstar was created by Carbine Studios and went free-to-play on September 29, 2015, removing its required subscription-based feature.
After 8 long months of redevelopment, Carbine is now handing every player a metaphorical key, in which a fictional world filled with action-based combat awaits you.
What We Liked..
Strategy and ARPG layers that work
Tons of systems and progression
Big community
.. and what we didn't
Expensive cash shop
Eternal Fury is a free to play browser-based strategy game with a twist. While raising your kingdoms, armies and alliances are all key gameplay features, you'll also need to upgrade your singular hero ruler, with RPG-like gameplay system in place that offers a good time.
Battles are fought on both maps - the kingdom world view and in arena-style battles that shakes up the usual boring and monotonous gameplay. While free to play, Eternal Fury's cash shop is a mixed bag and borderline hovers over what's fair.