What We Liked..
Highly realistic thanks to modern day setting and accurate depiction of military units
Active player base with Alliances recruiting across all game worlds
Dynamic weather system that can change battle outcomes
Achievement system that's uncommon for this type of game
.. and what we didn't
Slower than usual progression to encourage the purchase of premium Diamonds to speed things up
High learning curve for players that aren't familiar with military language
Graphics and artwork aren't the best to look at
No horizontal progression such as Champions to break the waiting game monotony
Watch the trailer:
Desert Operations is a highly realistic military themed strategy game that is free to play and has a modern day setting. The gameplay revolves around familiar strategy mechanics such as building, researching, resource management and real time-based PvP warfare. The game worlds are populated and advancing your nation is a fun challenge as players navigate through mechanics like a dynamic weather system that could change the outcome of battles. In addition to that, joining social Alliances will be crucial for the late game, but there are there things to do like hunting Achievements which is rare for games of this genre.
Other aspects of Desert Operations aren't the best such as graphics and aesthetics, but that won't matter too much if you're used to browser-based strategy games. While Desert Operations is easy to jump into, it does have a high learning curve for non-military enthusiasts and there is a very slow rate of progression which encourages you to spend real money on Diamonds to progress things like building or recruiting faster.
What We Liked..
Very solid gameplay
Fun pet system
.. and what we didn't
Aging graphics
Heavy cash shop
Eudemons Online is a classic 2.5D MMORPG that offers traditional gameplay and a unique feature involving pets. Players will acquire, level and raise numerous Eudemons alongside their main classes to be effective in combat. Eudemons have their own skills and abilities that makes each class playthrough unique. The game utilizes traditional browser-like features like auto-pathing, grinding and RNG gear upgrading to name a few. For a free to play title, the cash shop is very influential which is to be expected. Eudemons Online's strength is in its classic gameplay, giving fans of 'Asian Grinder' games a solid game to get hooked onto. It's weak points are the aging engine and graphics, plus the advantageous cash store. Overall, Eudemons Online is a great window into the classic non-3D MMORPG titles of the past, and is worth a look if you're a fan of what it offers.
What We Liked..
Faster gunplay than other games that sets it apart
Good amount of weapon customizations including accessories like keychains
Easy join and leave game lobbies to get into the action quicker
.. and what we didn't
Very generic maps and gameplay features
Not new player friendly as newbie lobbies are empty all the time
Only 5 maps since 2016
Watch the trailer:
Zula is a full 3D, team-based first person shooter that's been out since 2016, developed by IDC Games. The setting for its matches take place in present modern day era, and players can battle it out on a variety of realistic maps from Turkey to Ukraine, and the battlefield designs are strategic.
The gunplay is incredibly fast-paced and shooting feels excellent as bullet sprays are quick. This means enemy players die quicker, resulting in a hectic and frantic feeling in matches. However, the core gameplay is generic and bland as there are only 5 maps. This is further accentuated by the limited amount of game modes that we've already seen in similar games.
Overall, Zula is a decent free to play first person shooter that delivers fast paced action matches if that's what you crave from your FPS games. It has long haul progression systems for player levels to unlock weapon upgrades, in addition to skins and customization from both in-game and cash store to keep you busy.
What We Liked..
Deep Customization
Nemesis System
Fun Gameplay
.. and what we didn't
Poor Graphics
Confusing HUD
Lots of premium content
Based on famed table top game Champions, Champions Online is a recently free-to-play MMORPG created by City of Heroes developer Cryptic Studios. Champions online is a comic book lover’s ideal virtual world. While it has its issues, mostly related to graphics, playing through Champions is still an enjoyable romp filled with a plethora of well executed ideas. The game creates a rich yet traditional MMO experience, however much of the game’s systems and classes are locked behind a subscription-based paywall.
The combat feels, for the most part, very traditional. It’s a variation of the classic tab targeting system we’ve come to love, and expect from games like World of Warcraft and Star Wars: The Old Republic. What differentiates combat the most is the ability to enter combat with a unique ability called a travel power. Travel powers are pretty much exactly as the sound, superpowers that allow for different methods of travel. There are a plethora of travel powers to choose from, each compliments a certain class type, however you can choose whichever you are most fond of.
What We Liked..
Well-made backdrops
The anime fans might appreciate it
No one’s making us play it
.. and what we didn't
Practically nonexistent gameplay
Déjà vu exploding from every pore
Dozens and dozens of clones
Taken from a phenomenon popular in the Land of the Rising Sun, SAO's Legend is a free-to-play MMORPG browser game, with no need to download the game client.
The game allows us to choose from one of four classes, composed of classical archetypes which we have become accustomed to, then we dive immediately into the game world without too many narrative frills narrative to slow us down.
What is immediately apparent it is that the development team has opted to offer users a smoother and faster experience, which wastes no time and mainly focuses on expedited progression through the game maps rather than on exploring and deepening the plot.
It’s an experience only suited to more casual players looking for something uncomplicated and can fit in perfectly with the often restricted hours often available to this user group.
What We Liked..
Stunning graphics and 3D world
Fun companion system
Plenty of servers
.. and what we didn't
Textures sometimes don't load
Heavy cash store influence
Rise of Angels is a browser-based MMORPG that's free to play, features isometric action based combat and a companion collection system that requires players to obtain, upgrade and look after Goddesses who alters your combat skills and stats for the better. The game offers both PvE solo and group content as well as PvP arenas and guild wars for competitive gameplay. The game world is incredibly stunning due to the ability to zoom, rotate and inspect closely the finer details of textures and aesthetics that's almost unheard of for a browser MMORPG. While the content is very predictable and might come across as a carbon copy of most other games, it's aesthetics wins out and makes you pick this title of the next. There is a heavy reliance on the cash shop but it's largely forgettable if you're taking your time playing through the game's lengthy main story.
What We Liked..
Fun combat system
Great graphics for a browser game
Not required to buy anything from cash shop
.. and what we didn't
Takes a long time to load graphics
Limited class choices
Repetitive gameplay and questing
Dark Omen is a high fantasy browser-based MMORPG that pits you and other heroes against a demon invasion and you must save your world. The game is free to play and features in-depth MMORPG systems like PvE dungeons, PvP arenas, Guilds and more which is great for browser players.
The game offers limited class choices at launch, but makes up for it with very good graphics and combat mechanics. Content isn't original, but offers enough progression such as upgrading mounts, gear and more to keep players interested at the end-game.
What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse.
What We Liked..
Intuitive UI functionality
Healthy playerbase
.. and what we didn't
Difficult for free players
Localization issues
Genre: strategy, war, simulation
Setting: present
Graphics: animated artworks
PvP: all vs all guild or factions PvP
Generals: Art of War is a free to play browser-based strategy game. Set in a modern-day period in which authentic military elementsdoesn't look modern but if that's not your concern, then gameplay will feel very familiar to veterans. New players can ease their way in thanks to a good tutorial, and the community is large enough to support engaging alliances that is a core feature for team-play in larger warfare. The game does have a cash shop and while beneficial, players can opt to play for free and still make progress.
What We Liked..
Immersive sci-fi atmosphere
RTS elements
A lot of complexity for hardcore gamers
.. and what we didn't
Difficult for beginners
Small community (but it's still a closed beta)
Watch the trailer:
When reviewing a MOBA in 2015, the n. #1 question to address is: do we really need another one? Is there anything original enough to make it worth playing? The short answer, in Supernova's case, is yes.
Apart from the original-but-not-so-much sci-fi \ space setting (which at least is not the same ol' fantasy one), Supernova brings an appreciated dose of strategy and complexity thanks to its RTS elements: minions don't spawn at predefined intervals to follow the same, computer-defined path, but are controlled directly by players.
You'll have a tech tree to research, and resources to spend to buy the most appropriate units for your objectives, just like in a RTS game.
This really adds a lot of gameplay opportunities, and we're sure that hardcore players looking for a deep, complex game will find in Supernova a great fit.