What We Liked..
Well-made backdrops
The anime fans might appreciate it
No one’s making us play it
.. and what we didn't
Practically nonexistent gameplay
Déjà vu exploding from every pore
Dozens and dozens of clones
Taken from a phenomenon popular in the Land of the Rising Sun, SAO's Legend is a free-to-play MMORPG browser game, with no need to download the game client.
The game allows us to choose from one of four classes, composed of classical archetypes which we have become accustomed to, then we dive immediately into the game world without too many narrative frills narrative to slow us down.
What is immediately apparent it is that the development team has opted to offer users a smoother and faster experience, which wastes no time and mainly focuses on expedited progression through the game maps rather than on exploring and deepening the plot.
It’s an experience only suited to more casual players looking for something uncomplicated and can fit in perfectly with the often restricted hours often available to this user group.
What We Liked..
Faster gunplay than other games that sets it apart
Good amount of weapon customizations including accessories like keychains
Easy join and leave game lobbies to get into the action quicker
.. and what we didn't
Very generic maps and gameplay features
Not new player friendly as newbie lobbies are empty all the time
Only 5 maps since 2016
Watch the trailer:
Zula is a full 3D, team-based first person shooter that's been out since 2016, developed by IDC Games. The setting for its matches take place in present modern day era, and players can battle it out on a variety of realistic maps from Turkey to Ukraine, and the battlefield designs are strategic.
The gunplay is incredibly fast-paced and shooting feels excellent as bullet sprays are quick. This means enemy players die quicker, resulting in a hectic and frantic feeling in matches. However, the core gameplay is generic and bland as there are only 5 maps. This is further accentuated by the limited amount of game modes that we've already seen in similar games.
Overall, Zula is a decent free to play first person shooter that delivers fast paced action matches if that's what you crave from your FPS games. It has long haul progression systems for player levels to unlock weapon upgrades, in addition to skins and customization from both in-game and cash store to keep you busy.
What We Liked..
Highly addictive combat and game play
Good amount of maps to make up for the small number of game modes
Surprisingly deep progression including skill trees
Crafting and itemization
Good match-making for balanced fights
No pay to win
.. and what we didn't
Long wait times for match queues
Unnecessarily long tutorials
Released in 2013, Panzar is a team-based arena PvP MMO that features eight fantasy RPG classes to pick from, and players can fight on a large variety of maps and modes . Panzar is incredibly polished, and its 3D game play emphasizes on skillful combat that's made interesting thanks to the unique skill abilities of each class that resembles an MMORPG or fantasy RPG game. Expect a group composition to comprise of Tanks, damage dealers, healers and even support roles.
While game play is fun and addictive , the semi-low population causes long queues, especially on non prime time. The in-game cash shop on the other hand is a refreshing take on paying to progress , as Panzar's progression revolves around spending time to enhance your class, and not paying for items outright. Overall, Panzar is still a stellar game that could benefit from a shot in the arm and new players.
What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse.
What We Liked..
Stunning graphics and 3D world
Fun companion system
Plenty of servers
.. and what we didn't
Textures sometimes don't load
Heavy cash store influence
Rise of Angels is a browser-based MMORPG that's free to play, features isometric action based combat and a companion collection system that requires players to obtain, upgrade and look after Goddesses who alters your combat skills and stats for the better. The game offers both PvE solo and group content as well as PvP arenas and guild wars for competitive gameplay. The game world is incredibly stunning due to the ability to zoom, rotate and inspect closely the finer details of textures and aesthetics that's almost unheard of for a browser MMORPG. While the content is very predictable and might come across as a carbon copy of most other games, it's aesthetics wins out and makes you pick this title of the next. There is a heavy reliance on the cash shop but it's largely forgettable if you're taking your time playing through the game's lengthy main story.
What We Liked..
Great graphics
low system requirements
easy to pick up
fun
fast-paced gameplay
lots of weapons and character customization options
fair microtransaction system
.. and what we didn't
Sommewhat bland maps
some low res textures
server issues
somewhat low player base
Developed by Wiple Games and published by Aeria Games, Ironsight is finally available to the public after a year and a half in beta.
Ironsight is unique in that it's not unique. It draws comparisons to Call of Duty both in aesthetics and gameplay because it does look and sound like a Call of Duty game. And believe it or not, that's a good thing.
The Call of Duty franchise has lost its' way, but once upon a time was a great series. A few years ago, CoD was great fun, and Ironsight shows why. It plays like an early 2010s CoD game.
It has plenty of weapons and drones for you to have fun with, and the action is fast-paced. You can log on a place a few quick games before school or you can play a couple dozen games over the course of a few hours.
The microtransactions in this game are very tame, and it's more than possible to play this game and never spend a dime yet still be competitive. Ironsight is easily one of the most balanced F2P MMOs that I have played in a while and sets a stellar example for F2P MMOs.
What We Liked..
The warframes
Great mix of genres
Outstanding graphics
.. and what we didn't
Mediocre co-op
Predictable missions
Watch the trailer:
Playing Warframe is as close to being a ninja as many of us will get. Set in a sci-fi universe full of insane alien enemies, you'll have to count on your powerful exo-skeleton to survive.
The gameplay is an interesting mix of classic third person shooter and action, with some undoubtedly enjoyable RPG-like features. You can play co-op with friends or take on one of the many available missions solo.
Graphics are beautiful and due to the game’s proprietary engine, you won’t need a beefy rig to run it. Updates are released regularly so even more fun is to come.
Warframe is a great free-to-play title with a hectic pace and rewarding weapons. It has a plethora of progression options to keep you engaged. Most of all, though, it's a blast to play. Moment to moment gameplay is intense, face paced, and visceral.
What We Liked..
Intuitive UI functionality
Healthy playerbase
.. and what we didn't
Difficult for free players
Localization issues
Genre: strategy, war, simulation
Setting: present
Graphics: animated artworks
PvP: all vs all guild or factions PvP
Generals: Art of War is a free to play browser-based strategy game. Set in a modern-day period in which authentic military elementsdoesn't look modern but if that's not your concern, then gameplay will feel very familiar to veterans. New players can ease their way in thanks to a good tutorial, and the community is large enough to support engaging alliances that is a core feature for team-play in larger warfare. The game does have a cash shop and while beneficial, players can opt to play for free and still make progress.
What We Liked..
Immersive sci-fi atmosphere
RTS elements
A lot of complexity for hardcore gamers
.. and what we didn't
Difficult for beginners
Small community (but it's still a closed beta)
Watch the trailer:
When reviewing a MOBA in 2015, the n. #1 question to address is: do we really need another one? Is there anything original enough to make it worth playing? The short answer, in Supernova's case, is yes.
Apart from the original-but-not-so-much sci-fi \ space setting (which at least is not the same ol' fantasy one), Supernova brings an appreciated dose of strategy and complexity thanks to its RTS elements: minions don't spawn at predefined intervals to follow the same, computer-defined path, but are controlled directly by players.
You'll have a tech tree to research, and resources to spend to buy the most appropriate units for your objectives, just like in a RTS game.
This really adds a lot of gameplay opportunities, and we're sure that hardcore players looking for a deep, complex game will find in Supernova a great fit.
What We Liked..
Satisfying ARPG Combat
Dungeons and PVP
Graphics
Player community
.. and what we didn't
Boring quests
Repetitive gameplay
Watch the trailer:
Royal quest is a free to play isometric ARPG MMO that offers a fresh perspective in the genre with its action combat mechanic. The game features a linear quest progression system, but is dull in variety and can often feel repetitive and grindy. End-game is where Royal Quest truly shines, with fun and exciting dungeons and PVP modes that are large in scale.
The graphics are also a positive, with cartoon art styles and color tones that are lighthearted and fun. The game's community is also thriving, with plenty of in-game events and player markets. Overall, Royal Quest is a good action RPG MMO that deserves a shot, especially since it costs absolutely nothing.